If left to its own devices it?ll achieve a time similar (if not equivalent to) the player?s origi... This is, in essence, what Time Shifted Multiplayer is. It?s never a good idea to get too far ahead of things when it comes to speculation, but it?s also... It?s a technology that combines the two primary forms of online play iOS users have come to rely ... Fusing the play anywhere/anytime convenience typical of most mobile multiplayer games with the mo... Firemint (and now Firemonkeys) has been on an interesting road trip up to now; full of all kinds ... Of course it?s not over yet. Even with a still comparably small list of devices and iOS software to worry about, things were s... Firemint even went so far as to develop two separate base sets of code for its follow-up racing g... The different codes were then tailored to make the best use of their intended devices as possible... Moving Forward Real Racing 3 , on the other hand, will most likely break with that tradition of near-universal i... Compatible devices haven?t been officially announced yet but Real Racing 3 is ?? using Open GL ES... Everything prior to the iPhone 3GS only supported OpenGL 1.0.? This led to the inclusion of an honest-to-goodness rearview mirror to help keep an eye on everyon... Incorporating these tracks into Real Racing 3 is something that Firemonkeys is understandably exc... Each raceway needed to be thoroughly documented and multiple reference photos had to be taken. Once that step was finished it was time to research each track?s elevation data and use it to cre... It?s not a simple process, but the results are well worth it. Of course, there?s also the Time Shifted Multiplayer everybody?s been talking about that allows p... We didn?t start out with Time Shifted Multiplayer,? |